Virtual reality (and augmented reality) have become major buzz words in educational technology. With inexpensive VR headsets, such as Google Cardboard , and the use of student smart phones, teachers can take their classes on virtual reality field trips - a much more preferred trip to administrators than pouring money into bus fuel. But besides immersing students in gimmicky games and field trips until the VR sickness kicks in, how else can virtual reality be leveraged as a learning tool? Building with A-Frame I attended the annual Computer Science Teachers Association (CSTA) Conference in Omaha, Nebraska. I had made it my personal and professional mission to learn how virtual reality could be used as a learning tool in computer science education. On the very first day I dove into a VR workshop where I discovered one method of programming virtual reality worlds and creating interactive 3D environments. Anyone who thinks code must be developed from scratch is kidding ...