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Showing posts from October, 2017

Sprites & Games

Any graphical object or character in a video game is known as a sprite. Code provides instructions for sprites. A game’s program can tell the sprite how to move or react when a button is pressed. Every time Mario bops his head on a box and a mushroom appears, sprites (Mario, the box, the mushroom) are interacting with each other and responding accordingly based on the game’s code. You can create your own sprites to use in your video games! I used Piskel , an online sprite creation tool, to create my m4ttbit sprite for a blob-catching game I made using Scratch . Piskel lets you create an 8-bit or pixelated sprite and even animate it. To create an animated sprite, you’ll want to develop a frame for each movement. A frame toolbar in Piskel lets you easily create a frame for a standing sprite or a series of images to make it look as though your sprite is running, jumping, or flipping. When you’re finished creating the frames or series of images for your sprite, export them by savin...